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Thank you, I spent more time then I'd like to admit on the colors changing. 😅

I'm unsure what you mean by "It would be more satisfying if you could see when the climber is about to lower". You can land on the mountain at anytime by releasing the spacebar/mouse if that's what you meant.

Hey, I meant that after a while, the character tends to land on the side of the mountain on its own, and this action is a bit unpredictable.

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Ah, I understand now. I programmed him to automatically land after 3 seconds so that he can't just fly to the top of the game. A timer to show how long you have until he lands probably would have been a good idea though (I believe someone else commented this as well).

Thank you for clarifying. :)