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Hey, I meant that after a while, the character tends to land on the side of the mountain on its own, and this action is a bit unpredictable.

(1 edit) (+1)

Ah, I understand now. I programmed him to automatically land after 3 seconds so that he can't just fly to the top of the game. A timer to show how long you have until he lands probably would have been a good idea though (I believe someone else commented this as well).

Thank you for clarifying. :)