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I totally agree. The timer was originally put in place as there is an upper limit to how big you can realistically get and the game becomes too easy and not fun. It would’ve been better to balance the enemies though and add a bigger boss enemy as you suggested as I also feel the timer makes it anti-climactic. Those of us working on design are primarily programmers, so it is a bit of a learning experience for us. Thanks for the detailed feedback, I appreciate the time you spent giving it to us!