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(+1)

This was pretty hard, as other people mentioned. I think it would be better if you could have mid-air control to make it easier. Other than that, great work, and the 3D visuals look really nice (especially for a Godot game).

There is some slight mid-air control (and it increases after a step where you sip the potion brew) but the baseline value for it should probably be increased post-jam.