Loved the design and how you managed to keep the rhythm throught the game! Even if you press space way off beat, it seamlessly keeps the scaling in the correct tempo afterwards (of course I tried to break that once I realised, to no avail). I also love how your take on the theme technically hits two different interpretations, as in musical and fish scales! I unfortunately couldn’t get pass the third level, but I did manage to see the pipes which allowed me to listen to more of the excellent music. What a deep beat!
Viewing post in Beat of the Deep jam comments
Yeah! I always hope people can make it to the pipes at least, cause that's where the music really picks up :) I am a musician, not a programmer, so I had no idea if the syncing would work, I just stumbled across it when we started with the idea of the player scaling up and down rhythmically. I am amazed that it works myself and it easily allows for rhythm checks and evaluation of the players tightness, too. I am eager to try more ideas with it. Wow, I realize this little Gam Jam thing could have quite the impact! :)