Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

9:59 was my time. I like incremental games so this was enjoyable. I kindve wish the cost per ball scaled with size but im sure theres reasons its not that way

Well, buckets far away are harder to hit so it gives a positive feedback when hiting them, now imagine spending more money on something hard and you miss, it gives negative feedback to something that is good ^^