Really creative idea and it looks and sounds very appealing. I was a little overwhelmed at first. I'm happy there is information in the game but feel like maybe some type of more step-by-step onboarding would have been nice. It's definitely a very cool game, that could easily have a browser and mobile version too. Great job!
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Ball Ramp City Constructor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2389 | 3.296 | 3.900 |
Creativity | #2759 | 3.212 | 3.800 |
Overall | #2857 | 3.071 | 3.633 |
Enjoyment | #3539 | 2.704 | 3.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You basically grow a ball to make your city grow
Development Time
Comments
It took me 9:40 minutes to get to 1000. This is definitely in my top 3 games of the jam right now. The sounds of the balls, the animation of the container when you hit them, seeing the building grow to the top with increasing population. This just has so much charm.
I honestly don't have a single critique point, except that I would like more content because this was really fun.
This is a super sweet and simple game. Incredibly good job, guys!
I could see this being an actual game and not just a game made for a Jam, for example by adding some little power-UPS or if you want to push the thing really far, a skill-tree xd. For some reasons i feel like it could have the same gameplay potential as Cookie Clickers (with the simple game mechanic yet addicting and the possibility to add endless things like mentionned above). Sound effects are pretty cool, art style is like a flashbang in CS-GO but pretty cool to look at, the little sounds in the background that are not specially needed just makes the game more alive when playing (wish there was a music mute button though). My PB is 4:30 which is close enough to 4min, and i reached 17m population in about an hour^^
Overall i think the game fits the theme of the GameJam and is pretty fun to play
Really well done! The simple style complements the game brilliantly. I do think the pacing of the game needs to be balanced a bit more, as I felt I was just waiting for all of the early game, and then all of a sudden things started happening. But overall, good job!
A deceptively simple and addicting central gameplay mechanic presented with style.
9:59 was my time. I like incremental games so this was enjoyable. I kindve wish the cost per ball scaled with size but im sure theres reasons its not that way
This game was really interesting ! The concept and the art style are amazing. I felt a bit stuck in the beginning but I managed to reach the goal in 10 minutes 😁
Well done and congratulation for your submission !
Relaxing game with very clean artstyle! I did three runs and never got even close to 1000 in 4 mins xd Definitely a skill issue tho :D I feel like an indicator when things get blocked before they do would be awesome.
A simple and clean design style! I love this style, but it took me a little while to figure it out, and when I actually travelled through it, I think it was worth the time
A cool idea with neat visuals, but the execution could have been better. I got caught in a negative feedback loop of spending all my money every day to unclog one of my buckets :(
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