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(+1)

I'm not even sure how you were supposed to get past the first level? The monsters would stay too low to the ground to be of any use >.< But it's a good idea, definitely a clever interpretation of the theme.

(+1)

I was confused too, the shockwave ability seems to push enemies back allowing you to try and position them. But it’s really tough when you only get one chance to position them correctly before having to restart the entire level. Love the concept though, would like to see it taken further.