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Amazing factory-ness you got in such a short time. I like how complex it can get.  

I wish some of the tiles had a description, some like the bridge I had to test in order to see what really happens (and lose a few of my poor dollars).

The arrows are very helpful, but there could be a way to not show them once the full system is working, it would be neater.
Maybe I didn't find it, but is there a way to speed up the game? It would help replayability, when you get the hang of it, the start is too slow.

The tutorial is helpful but I got a bit lost on my first playthrough. Though something more visual with all the tiles functioning wouldn't be feasible for a jam.

A nice song ramping up the pace would do wonders for this game!

I deleted a server once with a file in it, the file kept existing at least. Good job on dealing with that possibility!

At one time I had 0 dollars, barely managed to put an output back, but then suddenly I got 370 dollars after a file.

Very nice, I just wish I was better at it because I kept losing money and couldn't make much long in the game, barely got a couple download inputs. Congratulations!

We're really glad you enjoyed our game :)

We also appreciate your feedback.

There is no way to speed up the game, that probably should have been a feature in hindsight.

For the $0 to $370 issue, I think what happened is that whenever a conveyor belt gets backed up a bunch of files pile up on top of each other and then when they enter a server the way we programmed the files stacking up lead to all the files being simultaneously being turned into output files which isn't a perfect system and leads to some bugs like that.

Again, thank you for playing our game.