So, we both made a puzzle platformer where you scale objects, with a Halloween theme, in Godot... uhhh yeah. Brilliant take on the theme, and it is particularly amusing how the objects you possess all get a little bum on them. Cool stuff!
I very much enjoyed playing through Boo & Bat and how the mechanics are different enough between these two games to still feel really fresh! Loved the art y'all made for the jam and the cool puzzles.