Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Unfortunately, do to audio latency, the music didn’t work properly in the web build. Thank you for playing!

That's interesting, do you guys tried Godot core audio or something like FMOD?

We tried reducing the buffer size and factoring latency into when the audio was played, but neither worked. We also tried enabling threading for HTML, but itch.io doesn’t support it. I’ve never used FMOD, but I’d be curious to try it out! A quick Google search says the integration with Godot is pretty good, and I think I’ve heard of it or something similar used a lot in the industry!

I see, Godot doesn't have official FMOD support yet, but there is some unofficial plugin to make it work, I haven't tried it yet though.
Thanks for the details, I need to test that in some project to prepare for next year considering Godot skyrocketing popularity :)

This was my first real project in Godot (I jumped ship from Unity earlier this year) and I really enjoyed it! Godot just feels . . . friendly, I guess? Like you can Ctl/Cmd + Click on a class name in the built-in script editor and it’ll pull up the documentation for you.