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Randomly clicking the candle and actually being able to blow it out and light it made me smile! The game looks and sounds great and feels very polished. The gameplay is just basic crafting but it was relaxing to play. (In cozy mode ofc, we don't do the other one :P) I like the deck mechanic with the ingredients but I feel it might have been improved by drawing fewer cards. I was never more than one click away from an ingredient. If only 5-8 had been shown at a time then I would have had to use the mechanic much more! Perhaps that would make it so it feels more like foraging.
I might be wrong on this, it's just a gut feeling!
Overall great job!

Thank you for noticing the candle! Some of my team meets questioned my logic in implemented that! I feel so vindicated! :D 

We originally designed this to be more frantic, trying to match cards are fast, and  the idea was there would be more cards but also more options so it would get harder to find the cards each round. Didn't quite pan out that way in the end but hey ho, got the candle implemented so nothing else matters :D