Should be fixed however, due to my hi-res art style the game is not that friendly to web builds. If performance is an issue please use the windows build.
It doesn't have a load screen at all. Have you enabled SharredArrayBuffers? You used to have to do that on Godot although it might be fixed on 4.3.
Lol, Thanks by all means it should work now The web build that is you can play it but colisions are broken so just use the windows build
Doesn't load for me either :(
It works now, However the collisions on the web build don't work NOOOOOOOOOOOOOOOOOOOO!