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pihaizer

36
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2
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A member registered Aug 06, 2020 · View creator page →

Creator of

Recent community posts

Thank you for the feedback! Glad you liked it:)

Cool game! I like the style, input feels responsive, It's addicting. I wish there were more types of upgrades and enemies, closer to bullet hell.

Thank you for the review! Reviewed your game too :)
Yep, wanted to do building without the grid and spent quite some time to get it working properly. But IMO it was worth it!
I actually downloaded Bad Piggies after we finished working on the game :D

Firefox on mac. I encounter some strange issues from time to time, but currently I have no other choice unfortunately :c yeah, could be web memory issues..
Thanks for reviewing our game btw <3

This is so wholesome <3 Also I think that Alice is a bitch and teacher's a moron, they clearly don't understand Bob's ingeniousness. She clearly just prints a photo, cmon!! Open your eyes!
Nice game, lots of emotions :)

Very nice game! I liked the challenges and finished the game. Tried the challenge mode, but when I failed I restarted at normal mode and couldn't get to the main menu to try again :( Very cute style too.

I like the idea a lot! The style is cute, and I like the relation to the anatomy. There were quite a lot of bugs for me though on mac web.. Sprites were culled, images were cropped and couldn't click the button where it was - needed to click random places.

I liked the artstyle a lot! The game has potential, and I would like to play a bit longer :)
The camera movement was a bit too responsive, a even felt a bit nausious because of sudden vertical movements, maybe you could smooth it out on Y-axis. The boxes on the last level didn't move as well as in the tutorial, had to push it for quite some time. Also a small slime can jump in the end of the dash - not sure if it's intended. Dash is also unusually long :) In general GJ, fun game!

I'm not a big fan of clicker games, but l liked this one :) Style is very cute, and there is potential. Progression is a bit slow imo for a game jam submission.

Nice concept and good effort! I enjoyed the game. Just wish there was more of it :)

Nice job! liked the level design and aesthetics. Got a bit stuck on lvl 7, there's a strange collider there :c Still enjoyed the game a lot, thanks!

Nice concept, I enjoyed the game, thank you! :) There was a bug on 3-rd level that instead of a planet there was a huge black sprite. But manged to push through it :D GJ!

Thanks for your feedback! Yeah, there are some issues with scaling on certain devices, will try to get to the root of it and prevent in the future :) Something to do with high dpi screens, I also got some cropping on my other device (mac).

I see, thank you. Will try to finish it today :)

First of all - absolutely love your style! the atmosphere, the musics, everything's sooo good! I am yet to finish the gameplay, will probably rate after. A couple QoL suggestions: I accidentaly skipped through the line while it was printing. Maybe on first spacebar click show the full line and on the next skip it? Also some visual indication that there is an interaction object would be nice, at least as an option for dummies like me :) Great job!

Cool game! Reminded me of spore and some .io games, well made and fun to play :) Also would love to see some actions, like speed boosts or maybe attack a spike for part of your size.

Nice concept! I wish the wheel was more responsive to input - it felt really slow. Also the first obstacles are already quite difficult - would be nice to see easier examples and then move to more difficult ones. But maybe skill issue :)
Checkpoints and restart on hotkey would be nice.

Great style! Loved the aesthetics and sound. the gameplay is also quite nice. Good game! One quality of life feature I'd like to see is to somehow mark the card when you don't have resources to use it, like make it darker.

Nice game :) Maybe full-keyboard controls would've been easier to play. I liked the sound design too!

Cool idea! As others have mentioned, would be nice to have some more obvious measuring - maybe a scaling arrow which turns to the side of a heavier weight. Little guys are infuriating!!!:D They jump away right as you place them. It was fun, thanks :)

I liked the visuals, and the gameplay has potential. I'd like an incentive to actually kill enemies, because you can just outrun your enemies - maybe some enemies that punish you for just running. Also more levels, enemy types and upgrade types. GJ!:)

This was quite nice, the controls felt good. I with I didn't revert to a previous shape, maybe some boosts would be cool too. GJ!:)

Sorry you game broke! I is a fun concept, would love to see more if the game :)

Doesn't load for me either :(

Nice start! I wish there were more options to gain advantage over your AI opponents. Good luck on your games!

Bad piggies and hill climb racing were among our inspirations! Hope you liked the game :)

Nice concept! Movement feels very nice. If there were more levels, it would be even better :) I also liked the sounds.

The first impression - somehow mouse doesn't work at all :0

The concept is great, but movement seems a bit unpredictable. Nice job! 

The concept is interesting, but unfortunately doesn't fit the theme and is a bit slow for me.

The pixel art is very pretty, I really l like the character! The core mechanic are also quite interesting. Maybe some kind of boosters (shield, extra health point, speed boost...) would enrich the gameplay. 

Good job! :)

Wow, such a nice game with beautiful animations! The character is just lovely :) 
Although jumping on key press instead of on release would be much better.

Good job!

An interesting concept, fun to explore!
Lacking restart button; more visible spikes and some goals UI would be much appreciated :)

Good job!

Haha, not a bug but a feature! :D

Thank you for the feedback! Yeah, I just didn't have a few hours to finish the sound properly, so decided to publish without it:)
I think you mean level 6, there is an intentional skip

Thank you for the feedback!
The countdown actually starts automatically as soon as you start moving:)

Thanks for your kind reply! I appreciate your feedback on the learning curve. I added additional description to make it a bit more clear :)
I'm glad you liked in-game mechanics. Stay tuned for updates after the game jam votes!