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Pretty cool game! I feel like I've tried every possible move, but I could only get the one ending. I did encounter 3 bugs though: one is the "Chianti Q" glitch, couldn't find a way around that, another is clicking on "Hey, I just got back from Dylan's", and it says "I can't (go-to:) to the passage 'Dylan's Q' because it doesn't exist," and the third is pressing Proceed from that screen, then it randomly switches to a different dialogue point from Dylan.

I hope all of these get fixed in the post-jam version, would love to play it!

The ending glitch and the Chianti Q glitch have been identified already . The Dylan’s Q glitch is new though. I can go in and fix that.  Lena and the endgame went into the game last and didn’t get more than one playtest before the deadline, sadly, so those sections are bugged.

Do you know what you were on when it warped to a different Dylan line? I finished their dialogue early and tested it more thoroughly, so I’m surprised I missed an issue there. 

Because of these known issues, I have posted a full explanation of the events of the game lower down in the comments for anyone who is curious. I’ve also been able to fix all the glitches so far, so the post jam release should be clear of them.

Okay I am so confused on how the Dylan's Q glitch happened, because Dylan's Q did exist and was formatted correctly. I went ahead and edited it to take out the apostrophe, in case that's causing a weird malfunction on the code side. It is at least working correctly for me now.

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It was on the same screen as the Dylan's Q glitch, where Lena says "I mean like, I’ll come home and be like “Hey, I just got back from Dylan’s." and he’s all like “but where were you really?" Every single friggen time."
If you press Dylan it does the other glitch, and if you press "Proceed" it warps you to Dylan's dialogue.

oh that’s absolutely bizarre hold on. 

(+1)

figured it out. it was routing to the page titled "Lena", which is the one where Dylan tells the detective her name, instead of routing to "Lena 2", which is the second subsection of her dialogue branch. extremely inconvenient typo is extremely inconvenient, but also now fixed.

god I didn't know releasing a jam game would be such a bug squash fest. que sera.

The postjam patch is now out, if you're still interested.

Cool! Will def check it out later!

Hello! Just played the new version, very cool! Although I know the main idea is that important words aren't highlighted, but I would change it so that it is. Mainly just as a QOL thing, cause I find myself just scrolling my cursor over all the text to find stuff to click. Other than that, pretty fun, was almost able to find everything!