Wow, what a cool concept for a game! Great attention to detail with the signals that you were running out of time. I wish the spike hitboxes were a bit more forgiving, and I feel like the scale drag handles could be larger (I didn’t figure out you could scale the windows for a while because I never had my mouse in quite the right place), but you have something special here and I hope you keep working on it!
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Thank you!
I didn't run into issues with the spikes when playtesting, though granted with the limited time I didn't do too much of that honestly. Definitely a great callout and something I'd keep in mind if I did keep working on it.
Completely agree about the windows, its a bit too finicky as is to readjust them.