all the points you touched are real and are bocuse of time obviously :)!
Things that ar missing are damage animations and hit fX , there was the idea to even fly away with punches the enemies , they should blink when they die .
For the trash cans there should have been some trigger to tell the player he is too big to even pass that point , so he can’t pass if he is that big .
And sadly there’s no real ending , the game has very few random generation and it’s mainly about the envoirenment . I tried to make an endless run but it was not working and for lack of time I decided to just place this building blocks .
This was kinda one our first attenpts to work with 3d and I’m quite happy with the results .
Thankyou for playing :)