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I’m used to it, so I don’t bother, but it’s a good practice I think. I know it’s default in the Godot engine to use physical input, I don’t know for others.

Also, if you ever consider making bigger games, controller support is always nice. Harder sometimes in game jam, but it allows disabled people to rebind more easily their controls as far as I know ^^

(+1)

another thing to keep in mind thanks I want as many people to enjoy my games as possible!