It was a nice idea, but I think it could've been executed much better. I think having the person dancing was the most eye catching thing and it was nice to see the music notes start to dance as well, but they advanced very slowly. The melody was nice, but there was a... a sort of "womp womp" sound that hurt my ears a little (Though I suppose that's just a me problem). The music ended and I was there a good... maybe 15-20 seconds? in complete silence, the level still going, before I decided to stop the game. I know it was a known issue tho, I just didn't expect it to be so long of a pause haha. I think y'all had a good idea. Perhaps with more time and a little more playtesting it could've been very very fun. Congrats on finishing your game in time!
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Thank you for the feedback! Yeah, the music was such an hard component of the game specifically because we wanted the melody to stop when the player missed a note. Having the game keep track of where the song was in relation to the level was impossible to solve for in the time we had remaining, so we had to let it be.