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Thanks for the feedback!  We definitely weren't able to get the 3D animations and combat as polished as we would've liked, and unfortunately I think the clarity of what's happening didn't quite pan out.

The 3D elements are something new we wanted to try to learn for this jam so there's lots of growing room for us there.  We're working on some refinements and better 3D Visuals to polish it up and will upload following the jam!