I like the custom art for the game! I’m not very sure what triggers the room to be cleared, or if I have to survive for sometime to pass. I think it would be good if the projectiles could be thrown in the direction of the mouse click rather than in front of the character. I managed to make it this far:
I think some of the projectiles were a bit hard to dodge with the limited movement options.
Overall a game that is interesting to try and has potential to be explored and developed further. Good job!