Thank you!
AbbottA20
Creator of
Recent community posts
Thank you! The difficulty is definitely too high and during design I kept upping health to combat this rather than addressing the issue (the projectiles being hard to doge and the fact you can only throw in front as you said) Thank you for giving it a go, my sister did majority of the art and is elated that people like it lol, thanks!
Thank you for playing! The difficulty is definitely not supposed to be that high but it ended up being more difficult than I intended, probably due to a lack of playtesting before release, which is another thing I will defo learn from, so thank you for the advice! Also, great to see your game in mark's stream XD
thank you for the kind words! Tutorials are definitely something we probably should have included, and that as well as the point to aim thing are something that we will make sure are properly implemented in the next version of this game as well as the next jam we do. It's very helpful to recieve this advice and I appreciate you taking the time to play our game!
Incredibly charming, cute, fun and whimsical. The art direction and overall feel is so amazing seriously ahhh i love it so much. Would be nice if tere was a full screen option as i couldnt see the whole screen at a time but i know with low time these things get missed and thats fine. Overall, loved it!
That was a thought early on in development, however we opted for this version since the time was low and I couldn't figure how to code it lol. If we were all remake this game that's defiently something I would think about doing but it would mean the level deisgn changing a lot. Thank you for the feedback it really helps and means a lot :)