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Lovely idea, nice exectuion, fun and chill atmosphere and a mind blowing brain exploding main mechanic :D
I can't really add much more substance to what previous commenters already said, as I agree that tutorial levels/difficulty curve would be a great addition.
I also found myself wanting to draw on screen, so I grabbed a screenshot and drew stuff in paint like "Ok I think this is an area with 3 sheep shaped like that..." etc. Not sure if a mechanic that would allow to for example simply put a color on a tile without placing an animal would be useful (would be for me :P) and possible to implement, but that is one thing.
I also wonder what was the design idea behind the decission to randomize the animals that I can place. I found myself putting 5 sheep in a corner for example just to get rid of them for the time being so I can work solely with crabs etc. I wonder if allowing player to choose what they place would benefit the game or not

Once again, nice game, really enjoyed it.

Hey! I got the recommendation to add markers so someone could put a 'I think this color will go here' and so forth and I think that's a great idea. I'm pretty much going to get going on full development of this game once the jam is over, so its going in! The randomization came from what the game started as, and I came into the more minesweepery-picross game most of the way through the jam. So I would have made that change if I could have, but just ran out of time. Full version though! Really appreciate the feedback, thanks so much :D

Hah, this explains a lot ^^
Glad to hear that both of those things might end up in the full release!