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(+1)

I enjoyed this a lot; it's addictive, I played it for a while.

Once I spent some time with it, though, I started having some problems. I feel like the whole thing is just a bit too random. It seemed that regardless of how much I tried to optimize, in the end, it just came down to the luck of the draw. That illusion of meaningful choice and a way to win can keep you motivated for a while, but this one would fall off quickly for me once I realized it was essentially gambling and the strategic element was shallow.

That being said, it isn't easy to design and balance something that way, and for a jam submission, this one does enough, a phenomenal job in this context!

(+1)

I did notice the huge reliance on RNG was a big problem, actually. I thought a hand redraw mechanic could help mitigate that lot, but I didn't find the time to implement it given I needed to juggle everything else in the game. If I do go and work on it again it'll be one of the first things I add.

Thanks for the review, and I'm glad it was still fun despite its flaws!