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(4 edits) (+2)

1) Sometimes i want to remain hooked to something and use other tool, maybe some belt will add that feature?
2) I dont know if it will fit in game or not but how about ability to close/open garage door when sitting on ATV? (or maybe add that ability to car keys) (you can use TV remote)
3) Maybe ability to swap drive content in processing machine? (i didnt checked that in 0.8.0 but when i tried to import full drive onto it when there was already data, it just override it)
4) As i already told that in bug report topic, i would apprieciate ability to leave terminal/computer on "dismount" (or similiar) keybind and rebind "commit" from enter to E to use that in coordinate panel. Maybe even close inventories with Q?
5) Grapling hook that shoot hook? (OH NO MABEL FROM GRAVITY FALLS WOULD BE PROUD)  - in my mind that would be more stronger than already existing hook and wold launch further, and it will be working with "hook belt" i mentioned earlier.
6) Camera UI rework? Maybe ability to control it like telescope does. For drone, i kinda like that its one action at a time, but it's up to you, would be nice to see full and better drone control.
7) Photos from cameras in UI. I want cameras have ability to take photos (not the digital camera, i mean that 3 [bad, med, good]
8) Ability to put items on the floor in to held container?
9) I think alarm clock should also show time :D (not in visual way, i mean in the floating UI bounding box). I have no problem reading time from analog clock, but still.
10) Random banana peel event? (Spawn banana peel right behind doors, so players in rush will slip, and maybe got scared :D)
11) Is it possible to move pc under the table? I still shutdown it sometimes :D
12) Candles as alternative light source?

Please, i do not REQUIRE that things and do not DEMAND you to do that, i just sharing my thoughts and thats it. Its up to you anyway. I know how damn hard is game dev.

1 kind of exists as a bug right now for hooking specifically to objects. Hold the hook, stand over the object, toss the hook straight up, hook the other end to the object, and let the first hook land on the object. One end of the hook should be hooked directly onto you, note that this breaks and requires you to redo it if you ragdoll.