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Love the art! The UI being held as a sign is charming. I find the goal of the game a bit confusing. I didn't notice my tower was attacked until it was destroyed. How are you supposed to defend yourself? Otherwise, the building mechanic is really fun, good job!

(+1)

each room, with the exception of the extraction rooms, deals 3 kinds of damage, Moral, Social and Educational. Each enemy has vulnerabilities and HP. If through alm the rooms you empty their HP, they convert to be your followers.