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(2 edits)

Like the idea, but the janky card controls and lack of feedback on incorrect solutions(a problem i also faced in my game) are holding it back from its full potential, I think.

Thanks for the comment! and i do plan on working on this post jam (i'll have to start from scratch but its 4 days of work so i should be able to do it quickly)
i'm looking to fix those problems on version 1.1