Thanks a lot for playing and for the comprehensive feedback! We're glad that you enjoyed it!
You're right that the game is a bit unfocused -- we went in with that intention of making a mini story by attacking the jam theme ('scales') in every sense of the interpretation (might be a little too meta :D), which also reflects the nonsensical nature of Alice in Wonderland.
Another issue that we've just discovered is that the ending cutscene did not trigger for some players (see first screenshot), depicting the player making some new friends and exiting the forest after the mini ordeal (perhaps a little closure that most players are looking for).
Viewing post in Witch Scale?? jam comments
That makes a lot of sense! I don’t recall an ending cutscene, but that definitely would’ve tied everything together.
The nonsensical Wonderland thing could totally work! I like the idea of progressing through a series of unique puzzles. After all, the original Alice in Wonderland doesn’t have much of an overarching story at all, and it’s a classic. All it would really need is some sort of through-line to tie a bow on the experience :)