Thank you for playing and for enduring the lag! And thanks for the feedback! We're working on an updated build with better optimization, more guidance/hints for the puzzles, as well as a better flow to access the ability menu.
GibbsGrubbs
Creator of
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Thanks a lot for playing and for the comprehensive feedback! We're glad that you enjoyed it!
You're right that the game is a bit unfocused -- we went in with that intention of making a mini story by attacking the jam theme ('scales') in every sense of the interpretation (might be a little too meta :D), which also reflects the nonsensical nature of Alice in Wonderland.
Another issue that we've just discovered is that the ending cutscene did not trigger for some players (see first screenshot), depicting the player making some new friends and exiting the forest after the mini ordeal (perhaps a little closure that most players are looking for).
Thanks for playing and for the feedback! We will include a little more hints to the abilities and guidance for the player after the voting period. As for the genre of the game, we did intend to do a little bit of everything and wanted to make it a mini 2-level standalone story.
An issue that we've just discovered while you were playing is that the ending cutscene did not trigger for some players (see first screenshot), depicting the player making some new friends and exiting the forest after the mini ordeal (perhaps a little closure that most players are looking for).
Thanks for popping by and giving a go at our game! And thanks for the feedback!
Sorry for the lack of instructions for the puzzles, we will include a little more hints and guidance for the player after the voting period. Though we wanted the player to explore the world a little by themselves and try to piece out the puzzles!