Thank you for playing and for your input :)
Nice to hear that concept had some merit. Stealth idea might be interesting idea to bring different rhytms to the game :) Point about player feedback is really valid, making two different movement scenes kinda muddied waters and ended up trying to get basic things to work in both scenes and playstyles, aaand left the level design and player feedback till the end. I even had tutorials written down but had problems to get textmeshpro to update texts like I wanted.