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(+1)

The ship feels like it’s fighting against me, it's so difficult to control that I couldn't progress very far. I also didn’t notice how the theme was implemented. The idea is here, but it needs more polish.

Thanks for review. Yeah, definitely more polishing is required. I tried the game so often, that maybe I got used to the controls, but after few tries you should get hang of them though. In the early versions the ship was even more stiff and harder to control. 😅

Oh yeah the theme is implemented that you're running out of energy, no matter what you do. But there was also plan that you have to get out of the attractor field too, but didn't have time to implement it. I had a lot of ideas that could've contributed the main theme.