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MaGetzUb

36
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8
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A member registered Mar 24, 2020 · View creator page →

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The game hooked me up quite quickly, and I enjoyed exploring the cave! Also very nice graphics, did you use some shaders for the CRT effect? 

Thanks! :D

Thanks! I didn't manage to tweak the camera, but it's supposed to follow the player smoothly. 😅

Oh yeah the theme is implemented that you're running out of energy, no matter what you do. But there was also plan that you have to get out of the attractor field too, but didn't have time to implement it. I had a lot of ideas that could've contributed the main theme.

The game is made in the spirit of The Witness. The Witness doesn't explain anything either, you just have to figure it out. 

Very cool puzzles, I wonder what Jon would think about it!

I kept failing exploring the rest of the game, because I kept pressing ESC in hopes of pausing the game, but it just throw me into the main menu. :D The level geometry is definitely cool, solid Soldat vibes. 

Cool blackhole a shader, I made something similar in 2D, but I decided to make the distortion more artistic. 😁

Nice lil' game, managed to make a run under 30secs. :P

I could barely tackle few of the obstacles and I got rekt by the cerberus. :D Nice game, way too difficult though. 

The thrusters were even less powerful in the initial stages of the game. I just tried to find good balance between of controlability and avoiding asteroids. :D

I made most of the space textures during the jam, but the ship and the planet are my older Blender projects I decided to put in use. :D On technical and level, well it's mostly Godot's physics, that's doing the heavy lifting. :P

Pretty cool game, reminds me of those old RTS games where you have few heroes to complete an objective. Desperados or some missions in Command & Conquer games.

Very hard controls to comprehend, the idea is there though. Need to retry this at some time again. :D

Thanks for review. Yeah, definitely more polishing is required. I tried the game so often, that maybe I got used to the controls, but after few tries you should get hang of them though. In the early versions the ship was even more stiff and harder to control. 😅

This game hit very close to home; I hate when my fridge breaks my wall and starts running away like a coward. 😩

'ery noice bejeweled clone, got around ~1.5K points at max :P

Makes me not to chase career as a meteorologist. Good job!

Very frustrating / 5, good job!

Nice little application, there's not much you can do, but there could be some potential there. 

Good looking game, the game could have more content. It's a start for something bigger, that's for sure! :D

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I figured the bird's speed is good enough to make it more challenging to hit the humans. The humans get stuck on some places so well timed shite should do the trick. :D Thanks for playing!

Very addictive and fun, totally kills the boredom. :D

Music is very calm and suits to theme well! I also liked the visual style, but the red color gives me little bit darkish vibes, because I associate that dark red with blood, but that's just me. :D

Yeah I should've spent polishing the game more, than ensure it will work on the web, and I had to ultimately ditch the web build. :D Thanks for playing, and I'm glad you liked it! 

Another hyper-realistic depiction of javid in interactive form, I like it! :D Despite of the bugs, it's a fun little game. :D

I found home on second try. (with easy difficulty. >_<) This game should use some maze generation for replay value. Good work though! :D

I like the look of the game, and that very accurate model of javid just brings the realism onto whole another level! :D

This game has a potential, just needs some more work! It's a decent start for something bigger. :D The terrain could use some elevation variation for sure. :P

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Very interesting, took me a while to figure out how the tool/game(?) works. I think it would've been more easier just to select the tool and then paint away! Anyway good work non the less!

Seems like a nice competitive game! Some of the symbols could be more clear, for example that hospital could be marked with a red cross on a white background, instead of 'H' on blue background, I thought it was a helipad. For some reason. But yeah, the game has potential, I didn't have anyone to test it with, good work non the less. :D

I like it, you kept it simple and stupid! After focusing on to maximize your score, this can be very addictive! Good work. :D

Fishing games aren't my favourite ones, but I liked the graphics and the music! :D Also I liked the interactive starting screen! Good work overall.