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You don't see energy fields doing things like this in Bullet Hells that often, was nice to see it in action. Though I wish it had more of a feedback when hitting the enemy, shooting etc., Also wish I knew the references, I'm more of a Cave fan than Touhou, sorry there! But fun game overall.

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Thanks for playing! Glad you found it fun and the energy field cool.

By the time I got around to implementing sound effects, it was the night before the jam deadline, so I didn’t end up implementing as much as would’ve been best. Definitely gonna add more in a post-jam build, which will probably help provide more feedback for the player’s actions.

Cave looks cool! Imma definitely check it out for myself sometime. As for the Touhou references in this game, as far as I know both the player character (Cirno) and the boss (Patchouli) make their first appearances as bosses in Touhou 6: Embodiment of Scarlet Devil. The more you know ☆