Hey Kimzalabim!
Glad you enjoyed it! We really wanted to avoid the 'small guy go in small area' trope as we felt like that would be something thats going to be done a lot in a jam like this
with the interplay - its something that I wanted to really work on - at the time the other designer had been locked out of their github account so it was mostly up to myself to design the puzzles as well as the coding for all of the mechanics haha. I would love to play with the idea more with the team and expand upon the idea more with them to explore more complex puzzles!
As for the camera - I will patch this out as soon as I am able to! along with the feedback from the rest of the comments!
The button room is a funny one. I had built it in a way that seemed complex but if the user had paid attention to how the spikes had worked they could just walk out!
Thanks for the feedback! its super appreciated!