Nice game! I like gradual increase in pace and difficulty, as you need to manage bigger mazes to gather more resources. I like the visual style, a combination of pixel-art and caustics works unexpectedly well. Overall with all the narrative and atmosphere, this creates a cozy but at the same time intence experience. I think you can make fishscales pickable by default, without having to press E, as there's no penalty and you would do it anyways, and there are situations when fishscale is close to gate and you may unintentionally buy it. Also, I didn't get how to deal with grown-up fish, there's just a chance that upon gate passage I will be immediately eaten and seemingly nothing I can do about it. Aside from that, I enjoyed my time in nice looking game. Great job!