Solo con teclado:
Mono path[0] = 'C:/Users/xabacanstyle/Downloads/AnAmericanWerewolfInLA_1.46/AnAmericanWerewolfInLA/WerewolfInLA_Data/Managed'
Mono config path = 'C:/Users/xabacanstyle/Downloads/AnAmericanWerewolfInLA_1.46/AnAmericanWerewolfInLA/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.12f1 (b1a7e1fb4fa5)
[XR] Discovering subsystems at path C:/Users/xabacanstyle/Downloads/AnAmericanWerewolfInLA_1.46/AnAmericanWerewolfInLA/WerewolfInLA_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Radeon(TM) RX 460 Graphics (ID=0x67ef)
Vendor:
VRAM: 4076 MB
Driver: 26.20.13001.40003
Begin MonoManager ReloadAssembly
- Completed reload, in 1.167 seconds
<RI> Initializing input.
New input system (experimental) initialized
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.634892 ms
****** Player1 *******
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Assigned devices: 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Joysticks: 3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Keyboard
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mouse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pen
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Gamepads: 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
all: 3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Keyboard
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mouse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pen
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Player 0 Assigned: Pen
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
So... NO GAMEPADS, USE KEYBOARD? False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Keyboards used? False False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
****** Player2 *******
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Assigned devices: 1
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Joysticks: 3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Keyboard
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mouse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pen
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Gamepads: 0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
all: 3
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Keyboard
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Mouse
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pen
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
So... NO GAMEPADS, USE KEYBOARD? True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Keyboards used? False False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Player 1 Assigned: WASD
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Setting up 4 worker threads for Enlighten.
Thread -> id: 1838 -> priority: 1
Thread -> id: 1134 -> priority: 1
Thread -> id: 33c8 -> priority: 1
Thread -> id: 35f0 -> priority: 1
Clear assigned devices
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Clear assigned devices
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)