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Would be such a cool idea for a co-op game. The current implementation makes the game a bit redundant as a lot of the time you have to complete parts of a level twice, since you need to get both characters to the end, which got a bit frustrating at times. I do like the idea of needing the other character to get past obstacles, just wish there was a mechanic implemented to make the non-active character follow or 'play' so you don't have to go and fetch them every time. Would've liked to see a bit more co-dependent obstacles as well as it's really just the colour bubbles. Game looks cute though.

Thank you for the feedback. Ultimately this would have been a game where you would be able to choose single-player or multi-player in the menu. The idea would then be to let player 1 control WASD and player 2 control the arrow keys or to possibly plug in 2 controllers. The Camera would then also need to be dynamic to grow and shrink based on the average distance between the 2 players.

The levels are designed to be harder as you go on, so in levels 3 & 5 there are certain jumps that you are only able to make by jumping on the other player, we tried to incorporate harder mechanics on each level for example the player growth on levels 5 and 6. I would say that these levels are pretty difficult and you are not meant to complete them on your first try.