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(+2)

I see this as more story/scene-driven than a "standard" adventure.  Leaves room for GM interpretation. Love the maps. 

(+1)

That was kind of what I was going for without trying to feel "railroady."  My Storytelling style is to set a scene a little to give a vibe and then ask the players describe what they see.  I appreciate you noticing ☺️.  Thank you for the feedback and wonderful remarks.  Cheers!