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Scheduling. The Jam was on my radar at launch, and I planned to start actually writing a week before close. Ended up with muuuuch less time than that, would have liked to make it 3-4 pages, draw a map, and find some cool art.

Next time. 

yeah I heard about a little late, but still grabbed my cover prompts. worked on the 1 page rpg jam between doctors visits and work, then said 'well I got the covers, I should at least create something.' and then spent some time figuring out ShadowDarks quick start rules (still hazy on monster Lvl, and making mystery game elements in the system). and by then it was a 36 hour cram session, and my brain wanting to build worlds and whole campaigns from these ideas, not 6 page dungeon crawls. and I wanted to make 4 hand drawn maps for just this adventure. sign, guess I'll play with it more now that it's over.