Oh that one, its not a softlock as you seen but a bit unpratical. I could be wro g but that also is already fix but i will look it up to be sure. Thanks!
Yeah i can see that point, its a good argument. But from a technical side that may be very hard to implement because it would need an very elaborated new system to check for each weapon that is in the game and also which is in the players possesion. So i dont know if that is possible to do unfortunately-_-
But still a very good idea!