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Thanks! Worked a lot on the smoothness while didnt have time to work on looks :(. Had lots in mind but no time.
The game scales with time and by completing level but you get more points while completing harder levels. Ill take a look at yours

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Right, your procedural logic scaling with time looks good. I wanted to do better in that aspect but I thought too much on game mechanics + balancing for fun. I didn't got much time to improve on procGen and  game art. 

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Understandable. Thanks for the feedback!