I really love the chore mechanic of the game. I think its really creative and I never even thoughts of that.
There might be some unintentional way to win a level, like some level I kinda just cheese it with fall damage before I even get to the bug.
The level design was pretty good with cherry to make it optional for people choose their own difficulty. But I think going for 0 cherry collected is frustrating since if you collect a single cherry you have to restart the entire game.
I was a bit disappointed when I tried to go for the other ending since I thought there would a special art or story for that ending, but it was just a sound.
I think there should be a mute button for the cherry sound effects, personally I can't really stand hearing things like that over and over again. Also the music fits with the game but I feels like I heard this song everywhere.
The animation and art is really cute, I love it (my favorite is the splattered tomato). But I would suggest adding more animation like idle, walking, jumping, falling, etc.
Lastly I was a bit laggy when playing on browser without full screen which is normally not laggy for me.
Overall solid game with really unique ideas for the theme of 'failure'. you really play into that word with flags to kill you and spike to continues and I love it.
Bonus : I'm not sure did you add coyote jump and jump buffering or not(because of the lag) but if you haven't I recommend looking into them since it will enhance the experience.