Well polished game provoking thoughts about modern-day problems of dopamine driven lives and the destruction of the environment. I like the design and the synergies between the Assets. One thing I would have liked is to see the range of the Asset before I select it or a way to revert the selection, as I often found that I picked asset which range wasn't working for me. Also RnG wasn't kind in most cases and I felt humans weren't popping up enough as a selection. maybe the humans could grow on their own around the map or from humans already present in the level to guarantee having humans around?
Other than that a great game! really enjoyed abusing Fight Clubs with reactivation. :D