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Also fixed all of those spelling mistakes now.

Third tail now works on Arachne Form as well.

Also for the complistionist guide, yeah it is a bit unreliable at the moment, even more so with older safe where some counting mistakles were not fixed yet. I will make sure to clean it up once I have added all tf's into the game.
If you can list me which form you have unlcoked I can tell you what you are missing. Another way would be to look for which tf hints, you still can buy/have in you inventory. If you bougth all and have no left in you inventory you probaly have found all current forms.

No, only one per bee hive. If it is possible to collect more than one from a single hive that would be a bug.

(2 edits) (+1)

No way to buy a class change place for your forest home?

Unlocked TF forms:


Could you please give a hint for bee combs which have their bees caught already? So no retrying at the wrong place. I think also Radar skill should tell, how many combs you are missing in an area.

Do you need to re-recruit when using the bees?

Arachne Support: "Impressive Leg Work" is underwhelming. It doesn't do much damage, yet has a really long CD. One of them needs to be changed.

Rabbit Support: "Snap out of it!" shouldn't lose a turn, if it only grants Veil.

(2 edits)

Apparently not it seems... probably since at first it was only possible to change party members which you could already do at the forest home. Good idea, added it now.

If i didn't miscount you unlocked 20, so you are missing 7. There should be plenty of tf hints still left to buy. But if you wnat I also could spoiler you which are missing. For a hint: The frozen tundra might be a good place to start looking.

Yeah good idea! I could certainly change the sprite of the bee hive after the bee has been gotten. Just need to think on how to differenciate it. Also that may be technical possible to add it to the radar but a huge workload. So that might be a thing for after 1.0. Edit: Now bee hives shake when the hive isn't "cleared" and but bee form is unlocked.

Nope you keep them permanently! You only would lose them if you start a ng+.

I buffed the skill a bit. Should be more usable now.