I liked the ASCII art style and the overall flow. I saw in the screenshots that you had multiple colors and so for the enemies it would be good if they had their own colors so they are easier to pick out from the money. Also it would be nice to spacebar to jump. But overall all nice job and hope to see interesting mechanics in your next levels.
Viewing post in Looking for feedback on my ASCII art platformer
Thanks rchava! You're right, I will add space bar as a jump option. The multi-colour themes are colour coded, so each type of object (platform, coins, mobs, background art) have their own colour. I did this to make it more clear and accessible, because yes, it's trickier to tell what's what in the monochromatic themes.