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Looking for feedback on my ASCII art platformer

A topic by ar0se created Sep 03, 2024 Views: 163 Replies: 8
Viewing posts 1 to 4

I've only created six levels so far. Before I add more, I want to make sure the game is playable in all browsers, with keyboard and touch controls. I'm new to this, so any tips about making the gameplay more enjoyable would be much appreciated too :)

https://ar0se.itch.io/txtaria

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Hey left you some feedback! I really enjoyed the experience, and I hope you continue with the project. My game is over here, if you'd like to give feedback on the game page: https://wasabiiii.itch.io/grass-elemental-demo-demo; Your input is much appreciated!

I can easily see some kind of deep story or analog horror game come out of this in the future. I already have so many ideas, as there is so much potential in your work. Please keep it up! 

I liked the ASCII art style and the overall flow.  I saw in the screenshots that you had multiple colors and so for the enemies it would be good if they had their own colors so they are easier to pick out from the money.  Also it would be nice to spacebar to jump.  But overall all nice job and hope to see interesting mechanics in your next levels.

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Thanks rchava! You're right, I will add space bar as a jump option. The multi-colour themes are colour coded, so each type of object (platform, coins, mobs, background art) have their own colour. I did this to make it more clear and accessible, because yes, it's trickier to tell what's what in the monochromatic themes.  

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Oh wow, I'm just now noticing the color themes! I love them. Found out how to change it too :)

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The controls are nice. I like the jump. It is a solid game.

You playing with keyboard or touchscreen?

Keyboard.

Awesome! Thanks for letting me know :)