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ar0se

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A member registered Feb 16, 2024 · View creator page →

Creator of

Recent community posts

I love the soothing atmosphere! The sprites and sounds are great. I think it takes too many hits to kill the mobs though. And I wished the text at the beginning showed up a little faster.

I love the soothing atmosphere! The sprites and sounds are great. I think it takes too many hits to kill the mobs though. And I wished the text at the beginning showed up a little faster.

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Fun idea. I had never heard of the first superhero. On my second try, the game ended saying "you can only guess 10 times per day" just before I was able to enter my last question. Would be nice to have a dark mode option.

Very cute. I like the mechanics of the potions and the mushrooms. I didn't get past the first level though. Something about the physics feels off. And the level was too hard while still getting used to the controls. Would be nice to include W as an option for jump, and the arrow keys as an alternate (for those of us with tendinitis.) Also, some of your Settings controls are conflicting with browser controls - ESC closes fullscreen, Ctrl + W closes browser tab.

Fun little game! The mechs look great. The gameplay needs some polish though. Shots weren't really lining up with the cursor for me. P to pause only pauses player, not the mobs! Also, when I fell off the platform, the game bugged out and I had to refresh the page.

Oic. If you were following coins, there was a way to get out. (The E cheat can help you find it ;)

Were you playing on mobile? And was it at the part where you have to climb up the vertical ladder bit?

That's a good idea! Phaser doesn't have a diamond option out of the box, but maybe a circle would work. I'll try it :)

Thanks so much! I did add a hint about how to use the cheat codes in itch page text, but maybe I should add something in game too. I like the way you found it though - you had the secret knowledge! 

I totally agree about the sound and tunnels. I had lots more plans for them, but I ran out of time. I am wondering if I should remove the down arrow, to keep players on the surface longer.

Thanks for the feedback! The goal is to find all the cheat codes then figure out the best path to collect the most coins in the shortest amount of time. I intended to have a leaderboard, but ran out of time to implement it. Were you playing with keyboard or touchscreen?

I love this game a lot! I do wish I could look around with the mouse and use Q and E for strafing instead. A squat would be nice too. Also, your 3D object are so well done - you should turn up the anti-aliasing so their edges are nice and smooth!

Love the artwork! I can't figure out the secrets though. Is getting a trophy supposed to unlock something?

This game made me happy. Wish it was a little longer

Played through the first bit. I like the vibe and the gameplay a lot! I'm finding the keyboard controls a little unnatural though; I'd rather use WASD to move and change the interaction key to something else (maybe ENTER?) 

Cool game. But the tutorial text box covers the top of the play area on iPad.

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It took me a few levels to figure out what I was supposed to be doing, but now that I understand it's really fun and challenging! The difficulty progression is well done. I do wish I could see what level I'm on though.

You're the first person to mention the lack of music! Truth is, I like to play this type of game while watching tv, so the first thing I usually do is turn the music off. (Don't hate me!) That's why I decided to leave it out for now. Though, some ambient low-fi would be perfect. Maybe I'll add it down the road.

Awesome! Thanks for letting me know :)

You playing with keyboard or touchscreen?

Thanks rchava! You're right, I will add space bar as a jump option. The multi-colour themes are colour coded, so each type of object (platform, coins, mobs, background art) have their own colour. I did this to make it more clear and accessible, because yes, it's trickier to tell what's what in the monochromatic themes.  

Great note! Maybe if I add a delay before the mobs start moving?

I agree! This page looks great, and I'm looking forward to playing the game! (One note: the dark blue link colour is hard to read on the lighter grey backgrounds, like in the "More Information" panel.)

Aw, thanks so much Wasabi!! I'm so glad you like it. I'm planning to add some more levels within the next couple of weeks :)

I've only created six levels so far. Before I add more, I want to make sure the game is playable in all browsers, with keyboard and touch controls. I'm new to this, so any tips about making the gameplay more enjoyable would be much appreciated too :)

https://ar0se.itch.io/txtaria

I'm looking for feedback please :)


Txtaria is a single-pane platformer where money rains from the sky. Your job is to clean it up.

Play for free in your browser: https://ar0se.itch.io/txtaria

See it featured on https://phaser.io/