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Genre - educational, really? I like sy-fy visuals, 3D! It's not clear at the start that the cans are the fuel, looks like obstacles. I'd change its color or add some VFX, maybe force to move them in random directions assuming we're in space with low gravity.

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kudos for reading the genre ;) you're absolutely right about the beer barrels. they're still placeholder art. they should have at least written the word 'beer' on them. I agree about the fx too. maybe some sort of glowing which in game ux is quite often 'grab me'