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I don't get why having the signs and the text prompts, seems like a dumb idea to have both. I don't think I can really say anything here outside it needs a lot of refinement. Since I didn't realize the duel team mechanic until I got to the end of the first level.

(+1)

At first, the tutorial levels had various books to read and each one had an image.

People thought this was too much, so I ended up having some images that should be simple enough to indicate something and then the books are used for text that should give a bit more detail about stuff like controls.

I also have an instructions thing in the pause menu.

Like I usually say, it's my first game and one I got too ambitious at but I managed to add enough that I think the game has a chance to be finished.