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No worries.

You know I'm not a big fan of in-game tutorials. When playing a game, I prefer discovering aspects of the experience on my own.

I do intend to use Godot this upcoming week for another  GameJam, but unfortunately, whenever I open a 3D template, the engine crashes and greets me with a black screen.

Yeah, games without bugs aren't truly games.

Is Aseprite open source? I've never used it; I generally use Pro Motion for my pixel art.

As for me, I started my video game development journey in 2009.

Aseprite is open source – https://github.com/aseprite/aseprite/ – but you have to build it yourself to use that version. Personally I just grabbed a copy for 20 bucks, or I may have got it as part of a bundle… I can’t recall. It’s a great product worth supporting.

Thanks for the info, I'll try and check it out in the near future and see how I can support.